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Foundation Game Design With Action Script 3.0

Foundation Game Design With Action Script 3.0

Paper Back
by Rex Van Der Spuy  
Language: English
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Foundation Game Design With Action Script 3.0
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Book Summary of Foundation Game Design With Action Scrip...

Paper Back

About the Book: Foundation Game Design with ActionScript 3.0

In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the IDE that you use.

We've all sneaked the odd five minutes here or there playing the latest Flash game that someone sent around the office, but creating those games is trickier than it looks. The aim of Foundation Game Design with ActionScript 3.0 is to take you, even if you've minimal multimedia or programming experience, through a series of step-by-step examples and detailed case studies-to the point where you'll have the skills to independently design any conceivable 2D game using Flash and ActionScript.

Foundation Game Design with ActionScript 3.0 is a non-technical one-stop shop for all the most important skills and techniques a beginning game designer needs to build games with Flash from scratch. Whether you're creating quick blasts of viral amusement, or more in-depth action or adventure titles, this is the book for you.

Focused and friendly introduction to designing games with Flash and ActionScript

Detailed case studies of Flash games

Essential techniques for building games, with each chapter gently building on the skills of preceding chapters

Modern best practices and new content on ActionScript 3.0

Also covers asset creation in Photoshop and Illustrator


Chapter 01.Programming Foundations: How to Make a Video Game

Chapter 02.Making Objects

Chapter 03.Programming Objects

Chapter 04.Controlling Movie Clip Objects

Chapter 05.Decision Making

Chapter 06.Controlling a Player Character

Chapter 07.Bumping into Things

Chapter 08.Object-Oriented Game Design

Chapter 09.Platform Game: Physics and Data Management

Chapter 10.Advanced Object and Character Control

Chapter 11.Using Flash Professional


Details Of Book : Foundation Game Design With Action Scrip...

Book: Foundation Game Design With Action Script 3.0
ISBN: 8132206444
ISBN-13: 9788132206446
Binding: Paper Back
Publishing Date: 2012-03
Publisher: Apress / Springer (India) Pvt Ltd
Number of Pages: 680
Language: English
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