This easy-to-use guide provides trainers and educators with a handy tool that will ensure they are making the most of games and simulations in their training and development programs. Taking the reader from the basics to designing his or her own games and simulations, the book is packed with tips and techniques to make games and simulations more effective. It also includes four detailed and photocopiable icebreaker activities. The author offers practical advice grouped around trainers' key areas of concern:
+The basics - understanding the aims, objectives and terminology +The framework - knowing what to do before and after the event
+Diverse pathways - the different uses for games and simulations
+The nitty-gritty - hints on how, when and where
+Behavior - coping with emotion and troubleshooting
|Book:||Games And Simulations Made Easy|
|Publisher:||Kogan Page, Ltd.|
|Number of Pages:||160|
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